Dimension scores are derived from public data and fields; weighted into the composite. Reference only.
Touchless Touch is a Windows touch digitizing software developed by RobSmithDev. It is not a display device; instead, it turns many flat surfaces into multi-touch input surfaces. Using sensors such as Kinect, Orbbec Astra/Pro, OpenNI/PrimeSense, it detects touch input and makes Windows treat the setup as if a real touchscreen were connected. Typical use cases include large front-projection or rear-projection touch displays, interactive whiteboards, video walls, interactive floors, and exhibition-space interactive installations.
The standard product supports 128 touch points. According to the official description, it can cover surfaces from 14 inches to over 200 inches, making it suitable for large-format scenarios where conventional touchscreens are costly. It supports native Windows touch on Windows 7/8/8.1/10, so applications that work with Windows Touch or mouse input will generally be usable. On the hardware side, it supports Kinect V1/V2, Xbox 360/Xbox One Kinect, Orbbec Astra/Pro, and OpenNI/PrimeSense sensors. However, Kinect V2/Xbox One currently supports only one device per computer and requires a 64-bit system, USB 3.0, and DirectX 11.
The trial version has no time limit and is free for personal use, but it adds a Touchless Touch watermark to the display. Commercial use requires a license, listed at USD 59.99 or GBP 39.99. The license includes 128 touch points, support for displays over 200 inches, and unlimited free upgrades and updates. The source code is not open, and the website also mentions reseller programs and white-label options.
Its strengths are low cost, suitability for converting large displays into interactive installations, broad sensor compatibility, and direct integration with the Windows touch ecosystem, which makes project integration relatively straightforward. The limitations are also clear: it does not generate the image itself and is only responsible for touch detection; it does not guarantee that every surface will work; glass, strong direct sunlight, reflective surfaces, or surfaces with raised edges may all affect recognition. Deployment also depends on drivers, USB bandwidth, sensor mounting angle, and calibration quality, so the technical barrier is higher than with ordinary plug-and-play touchscreens.
It is better suited to integrators or technical teams working on exhibition interactions, event installations, educational whiteboards, commercial spaces, and low-cost large-screen touch projects. It is less suitable for general office users who want a no-tuning setup. The source text does not provide information on access or payment from China, so this remains unknown. If a project has higher requirements for stability and after-sales support, commercial infrared touch frames, large all-in-one touch displays, or local interactive projection solutions may be worth evaluating as alternatives.
⚠ This review is compiled from public sources and does not constitute a purchase recommendation. Verify all facts on the vendor's official site. Verify on touchlesstouch.com official site.
touchlesstouch.com is an United Kingdom Design & Creative provider. TG4G tracks its product information, with monthly pricing from $59.99, an overall rating of 6.0/10, and a China-accessibility score of Workable. Click "Visit Official Site" to reach touchlesstouch.com directly.