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ConnorNorman.com is the personal game design portfolio website of Connor Norman. According to the site, he is a Senior Game Designer based in San Diego, California, with nearly ten years of experience in the game industry. He currently works at High Moon Studios on projects related to Call of Duty, and previously contributed to well-known IPs such as Destiny and Skylanders. The site is mainly used to showcase his résumé, projects, skills, and contact information; it is not an online design tool or asset platform.
The website lists titles he has worked on across categories such as AAA, Mobile, Social, Educational, Independent, and Mods, including Call of Duty: Vanguard, Black Ops: Cold War, Modern Warfare, Destiny 2: Forsaken, and Skylanders Superchargers. Some responsibilities are described in reasonable detail, such as campaign missions, Strike activities, open-world activities, mobile game systems, economy balancing, live operations, and data-driven retention/monetization optimization. His skill set includes COD Radiant, Unity, Unreal, Maya/3DSMax, Adobe Suite, and multiple proprietary engines, reflecting a hybrid background across level building, scripting, mission/encounter design, and systems/content design.
The page only states that he can be contacted for consulting and employment opportunities, and provides an email address, LinkedIn, résumé download, and YouTube link. It does not disclose consulting rates, collaboration models, payment methods, licensing terms, or delivery standards, so the specific cost and copyright arrangements for any commercial service cannot be determined.
The main strengths are a strong résumé, highly recognizable projects, and relatively specific descriptions of his responsibilities on some titles, which can help recruiters quickly assess his AAA level and mission design experience. The skill stack is also fairly comprehensive. The downside is that the page feels more like a résumé showcase than a structured case-study portfolio, with limited design breakdowns, sample design documents, video walkthroughs, or playable demos. Some statistical figures in the captured text appear as 0, so they should be verified against the original page or résumé.
It is suitable for game studios evaluating candidates for senior level, mission, or systems design roles, and for teams looking for an initial overview of a potential game design consultant. It may also be useful for people learning how to package and present a game design portfolio.
The captured text does not provide information about accessibility, so it is not possible to confirm whether the site can be reached directly from mainland China. Actual network testing is recommended.
⚠ This review is compiled from public sources and does not constitute a purchase recommendation. Verify all facts on the vendor's official site. Verify on connornorman.com official site.
connornorman.com is an United States Design & Creative provider. TG4G tracks its product information, an overall rating of 4.0/10, and a China-accessibility score of Workable. Click "Visit Official Site" to reach connornorman.com directly.