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State of VR is a chapter-based resource site focused on Virtual Reality filmmaking. Its navigation covers fundamentals, 360 shooting, stitching, post-production, distribution, and advanced topics. According to the site, the author, Neil, aims to give people interested in VR filmmaking a starting point and help creators lower the technical barrier. It is closer to free technical documentation or learning notes than to an online course with cohorts, schedules, and assessments.
The captured content mainly shows the “post-production” chapter, with a focus on the unique challenges of color grading, filters, masks, cleanup, reprojection, stabilization, and other steps when working with VR/360 footage. For example, standard filters may create bright seams along the edges of an equirectangular projection; masks can deform near the poles; and complex effects often require conversion between equirectangular and rectilinear projections. The text also mentions use cases involving tools such as Nuke, Fusion, Flame, and After Effects, suggesting that the content leans toward real production workflows and technical principles. There is no sign of live classes, recorded lessons, or 1-on-1 instruction; in practice, it is an English-language web reading resource.
The text does not disclose any fees, subscriptions, payment methods, or course certificate information, so it should not be treated as a certified training product. As for the instructor background, the only confirmed detail is that the author is named Neil. The site also includes acknowledgements mentioning Visual Playground in Melbourne and the Kinetic in South Africa, but it does not provide a full résumé, teaching team, or institutional accreditation. For learners who need a professional certificate, a structured bootcamp, or portfolio feedback, the available information is clearly insufficient.
The main advantage is its focused topic coverage: it directly identifies the key ways in which VR post-production differs from traditional video post-production. It is especially useful for people who already have a background in film or video post and want to understand 360 footage workflows. The downside is that it is not very course-like: there is no clear learning path, practice project, Q&A mechanism, or update commitment. The content is also mainly English technical explanation, so beginners may need additional software operation tutorials.
It is suitable for self-learners working in VR filmmaking, 360 video post-production, and immersive storytelling, especially creators who first want to understand the technical pitfalls. The source text does not provide information about access from China, network stability, or payment, so these remain unknown. If access is unstable, learners may consider domestic or international film post-production and VR production courses, or official software documentation, as alternative references.
⚠ This review is compiled from public sources and does not constitute a purchase recommendation. Verify all facts on the vendor's official site. Verify on stateofvr.com official site.
stateofvr.com is an Unknown Education provider. TG4G tracks its product information, an overall rating of 6.0/10, and a China-accessibility score of China direct-connect friendly. Click "Visit Official Site" to reach stateofvr.com directly.