Dimension scores are derived from public data and fields; weighted into the composite. Reference only.
QuickClub is a cross-platform mobile management and messaging service for clubs, teams, and organizations, supporting Android, iOS, and desktop browsers. It helps members communicate, manage events, and handle fundraising or payments via mobile internet or data connections. Based on the available content, it is closer to a “team management + in-app messaging + payment tracking” tool than a pure email, SMS, or voice communication platform.
On the communication side, the pages explicitly mention Club/Team Messaging, Individual Messaging, Photo Sharing, Push Notifications, and Guaranteed Delivery, suggesting that its core capabilities are in-app messaging and push notifications. The text does not show support for email, SMS, voice, or external IM channels, nor does it provide delivery rate, latency, throughput, or SLA metrics. Its management features are relatively complete, including team profiles, schedules, event management, RSVP, reminders, GPS navigation, fundraising, member payments, and club/user payment tracking, making it suitable for day-to-day operations of membership-based organizations.
The QuickClub Basic Account is free with no monthly fee, and supports unlimited clubs, unlimited members, and unlimited data storage. However, the feature table indicates that the free plan includes Banner Ads. The QuickClub Merchant Account costs $20/month, allows users to apply for better rates, and provides faster access to funds. Tracking cash/check payments is free. Electronic fundraising transactions incur a 3.5% processing fee plus a 5% QuickClub fee, with a minimum withdrawal amount of $25. Credit card payments cost 3.5% + $0.20 per transaction, while ACH costs $0.20 per transaction. Organizations that frequently run electronic fundraising campaigns should pay close attention to the total fee burden.
Its strengths are a free entry-level plan, support across mobile devices and browsers, and centralized team messaging, event, and payment features. It is suitable for clubs, sports teams, school societies, community organizations, and small nonprofit teams. Its drawbacks are the lack of information on open APIs, Webhooks, third-party integrations, supported regions, and compliance. For teams that need email marketing, bulk SMS notifications, voice calling, or enterprise-grade communication auditing, the available information is limited and the product’s capability boundaries are unclear.
The available content does not provide information on mainland China network accessibility, payment availability, or localization, so its China access status can only be rated as unknown. If used in mainland China, users should test App Store/Google Play availability, web login, push notification stability, and credit card/ACH payment availability in practice. If the core need is domestic community notifications and payments in China, local IM, enterprise collaboration, or SMS services may be better alternatives.
⚠ This review is compiled from public sources and does not constitute a purchase recommendation. Verify all facts on the vendor's official site. Verify on quick.club official site.
quick.club is an Unknown Comms & Email provider. TG4G tracks its product information, an overall rating of 5.0/10, and a China-accessibility score of Workable. Click "Visit Official Site" to reach quick.club directly.