Dimension scores are derived from public data and fields; weighted into the composite. Reference only.
SOLO Soccer is a youth soccer performance verification and college recruiting platform operated in the United States by Dot Win LLC. It uses standardized in-person testing, video capture, and AI analysis to generate a SOLO Score / Composite Score, and makes athlete profiles searchable by college coaches. It is closer to a “sports recruiting vertical SaaS + event data service” than general-purpose business software.
The platform centers on 11 standardized testing stations, multi-angle filming, scores delivered within 48 hours, six-dimensional performance ratings, leaderboards, and percentiles. Athlete profiles support animated scores, a video highlight library, event history, and shareable links. The Rival and Legend tiers further add AI-generated tagged clips, trend dashboards, recruiting share tools, custom domains, and CMS-style profiles. The terms also mention team management capabilities, including schedules, rosters, chat, documents, training plans, and availability management. On the coach side, coaches can search for free, build watchlists, and contact athletes.
Athletes are billed via monthly USD subscriptions: Starter at $29/month, Rival at $59/month, and Legend at $129/month, with annual billing saving 17%. Subscriptions renew automatically; after cancellation, access usually remains active until the end of the current billing period, and some billing periods are non-refundable. Event registrations and one-time purchases are generally non-refundable. Listed third-party services include Vercel, Supabase, Stripe, Mux, Cloudflare, Resend, Mapbox, and Google, and the platform supports Instagram feed embeds.
The platform requires users to be at least 13 years old to create an account, minors must have verifiable parental consent, and coaches must be at least 18. The terms cover account security, content licensing, DMCA, export controls, and reminders regarding NCAA/NAIA/NJCAA rules, but do not disclose SOC 2, ISO 27001, GDPR, or child-privacy-related certifications. The scoring algorithm is proprietary and patent-pending, and the platform explicitly does not guarantee scholarships, admissions, or recruiting outcomes.
The main advantages are that standardized equipment, consistent conditions, and in-person verification help reduce inflated “self-reported” data, while video profiles and the coach directory are tailored to recruiting use cases. Free access for coaches also helps expand the supply side. The drawbacks are its strong dependence on the U.S. in-person event network, limited value for non-U.S. users, the relatively high price of the Legend tier, and limited transparency around AI scoring. It is best suited to youth athletes, parents, and coaches targeting U.S. college soccer recruiting.
The extracted text does not provide information on network availability in China, Chinese-language support, local payment methods, or RMB settlement, so accessibility from China is unknown. Given that its events, coach network, and payments are all U.S.-oriented, users in China should assess network access, Stripe/international card payment, and the cost of attending in-person events. Alternatives to compare include Hudl, NCSA, SportsRecruits, FieldLevel, or local Chinese youth training management, video analysis, and sports admissions services.
⚠ This review is compiled from public sources and does not constitute a purchase recommendation. Verify all facts on the vendor's official site. Verify on playsolo.soccer official site.
playsolo.soccer is an United States SaaS provider. TG4G tracks its product information, an overall rating of 7.0/10, and a China-accessibility score of Workable. Click "Visit Official Site" to reach playsolo.soccer directly.