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New Games is an education and activity-training program centered on “Cooperative Play.” It offers group games, workshops, mentoring programs, corporate Playworks, books, downloadable videos/DVDs, and equipment for both children and adults. The site makes clear that it is not about computer games or board games; instead, it focuses on social games built around human interaction, physical activity, and group participation.
Its curriculum areas focus on physical education, cooperative games, team building, icebreakers, and social-skills development. According to the site, these games can be used in elementary through high schools, PE classes, after-school programs, communities, youth and religious groups, senior homes, parent groups, and corporate meetings. Delivery formats are varied, including in-person workshops, Skype Workshops, corporate seminars, facilitated events, a Mentoring Program, and self-study books and video resources. In terms of instructors, Dale Le Fevre has been involved with the New Games Foundation since 1975, has run workshops in 35 countries, and has published related books as well as produced DVDs/downloadable videos. The site also cites a Sheffield Hallam University research report on school settings, covering metrics such as physical activity, classroom engagement, behavior, and learning.
The site offers a free New Games Starter Kit, which includes 3 games, a guide, and instructional videos. Paid items include books, downloadable videos/DVDs, equipment such as the Earthball and parachutes, and the option to hire Dale for workshops or corporate events. However, the main text does not list specific prices, lesson lengths, or packages. For payment, the product pages state that credit cards are accepted and payments are processed via PayPal.
Its main strength is a clear philosophy: it de-emphasizes winning and losing while emphasizing inclusion, cooperation, movement, and social interaction, making it friendlier to people who are not comfortable with traditional competitive sports. Its use cases are also broad, ranging from classroom management to corporate team building. The founder’s long-term international experience and the cited university research add credibility. The drawbacks are that commercial information is not very transparent, and no certification or certificate is mentioned. Most content is in English, which raises the barrier for Chinese-speaking users. In addition, unrelated pharmaceutical advertising text appears in the crawled page content, which may indicate content-maintenance or security risks on the site and should be assessed cautiously.
It is best suited to teachers, PE teachers, camp or community activity organizers, corporate trainers, and anyone who needs to design group interactions. The main text does not describe access from China. Given its reliance on PayPal for payment and SendPulse for subscription services, users should test the actual access and payment experience themselves.
⚠ This review is compiled from public sources and does not constitute a purchase recommendation. Verify all facts on the vendor's official site. Verify on inewgames.com official site.
inewgames.com is an United States Education provider. TG4G tracks its product information, an overall rating of 5.0/10, and a China-accessibility score of Workable. Click "Visit Official Site" to reach inewgames.com directly.