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The Circular Business Game is a circular business simulation game developed by CirBES. It is positioned as an interactive training tool for the manufacturing sector, designed to help teams understand the management challenges involved in shifting from linear production to circular production. Participants usually work in groups of 4-5, take on the role of decision-makers, and make simulated decisions across 3 scenarios.
The course focuses on circular economy, circular business models, systems thinking, decision-making, and problem-solving. It is not a traditional video course; it is closer to a corporate workshop or training game. Engagement is increased through team discussion, cross-functional perspectives, and competitive mechanics. The materials state clearly that no prior knowledge is required, as participants can learn during the game. The target audience includes people in manufacturing such as product design/development, business analysis, supply chain, IT, legal, senior managers, and executives, as well as organizational leaders, educators, and trainers. The current materials are in English; other language versions can be customized, but require additional preparation time. No certification or certificate information is provided.
Pricing is not publicly listed. Quotes are customized based on organization type and number of participants, with a minimum setup of 1 game set for 4 participants. The official information says 4-5 game sets can be run in parallel fairly easily, covering 20-25 people; if more tables are added, the support team needs to be expanded. Payment methods, delivery location, and whether online remote delivery is supported are not specified in the text.
The main advantage is that the learning format is more engaging than one-way PPT presentations, making it suitable for building a shared cross-department understanding of circular business models. The game mechanics and team competition help reinforce memory and deepen discussion. Its learning objectives are also relatively clear, covering soft skills such as systems thinking, collaboration, and communication. The limitations are insufficient pricing transparency, requiring inquiries by email; current materials are only available in English, making them less ready-to-use for Chinese corporate training; and the official website does not disclose details such as instructor backgrounds, certification framework, standard course duration, or after-sales support.
It is better suited to companies that already have sustainability, circular economy, or manufacturing transformation initiatives, and can be used as a management workshop, cross-functional co-creation activity, or teaching tool for trainers. It is less suitable for individual learners or students who want to obtain a certificate. Access from China, network stability, and payment methods are not disclosed. Before purchasing, it is advisable to confirm whether remote delivery is available, whether a Chinese version can be provided, the quotation currency, and the payment process. Alternatives may include circular economy corporate training programs offered by local universities or consulting firms.
⚠ This review is compiled from public sources and does not constitute a purchase recommendation. Verify all facts on the vendor's official site. Verify on cirbes.se official site.
cirbes.se is an Sweden Education provider. TG4G tracks its product information, an overall rating of 6.0/10, and a China-accessibility score of Workable. Click "Visit Official Site" to reach cirbes.se directly.