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Shaw Sound Design is the personal website of Jonathan Shaw, a game audio designer based in Nottingham, UK. The site states that he is currently a Senior Sound Designer at Frontier Developments, with credits on projects such as Planet Coaster 2 and Horizon Call of the Mountain, and that he remains open to new projects. This is not an online design tool or asset marketplace, but a professional audio design and consulting service for game projects.
The services focus on game sound design, audio direction, Wwise integration, mix polish, and 1-on-1 Wwise coaching. His experience covers SFX, Foley, ambience, UI audio, VO casting and recording direction, and composer briefs. In terms of tools, the site specifically mentions long-term use of Wwise, Unreal Engine 4/5, and Reaper, along with experience collaborating across audio, design, code, and production teams. Notably, he clearly states that he does not provide music composition services and does not take on FMOD or Unity projects.
No public pricing is listed. Sound Design, Audio Direction, and Wwise Integration are quoted on a day-rate basis; Mix & Polish is quoted on a project-rate basis; Wwise Sessions also require a separate inquiry. The site notes that he only takes on a limited number of projects at a time, and recommends emailing with details about the project stage, requirements, and development status. Replies are typically sent within a few days.
The strengths are its very clear positioning, strong focus on game audio, and experience with AAA projects as well as post-launch content audio ownership. Its descriptions of Wwise and Unreal workflows are specific, making it suitable for teams that need practical implementation rather than just standalone sound assets. The drawbacks are the lack of public pricing, payment methods, detailed delivery process, licensing terms, and listenable portfolio examples. It is also not suitable for teams needing Unity, FMOD, or music composition.
It is suitable for small to mid-sized game teams, indie developers, projects that need external audio lead support, and junior sound designers, composers, or developers looking to improve their Wwise skills. It is especially well suited to PC, console, or VR games using an Unreal + Wwise tech stack.
The crawled text does not provide information about access from mainland China, so it is not possible to determine whether the site can be accessed directly. Actual access testing is recommended, or you can contact him directly by email.
⚠ This review is compiled from public sources and does not constitute a purchase recommendation. Verify all facts on the vendor's official site. Verify on shawsounddesign.com official site.
shawsounddesign.com is an United Kingdom Gaming provider. TG4G tracks its product information, an overall rating of 6.0/10, and a China-accessibility score of Workable. Click "Visit Official Site" to reach shawsounddesign.com directly.