Screenberry is a multi-platform media server for professional visual projects. Its core use cases include dome cinemas, planetariums, digital exhibition spaces, galleries, multimedia installations, 3D mapping, live events, and virtual production for TV and film. It is not positioned as ordinary design software, but as an underlying playback and integration platform for real-time multi-screen playback, calibration, synchronization, and control in complex display systems.
Based on the available information, Screenberryβs strengths are concentrated in large-scale display and immersive projects. It supports multimedia compositing, complex show sequencing, real-time playback, and scenarios such as video walls, LED screens, multi-projector setups, domes, and architectural projection. Automatic calibration is one of its highlights, with support for single- and multi-camera automatic alignment for multi-projector systems. It also includes black/white level compensation, brightness uniformity, and gamma compensation, which are especially important for dark scenes such as star-field dome projections. In terms of performance, the official description says it can play content up to 32x32K on a single server and drive 16 4K projectors. For compatibility, it supports TouchDesigner, Unreal, Unity, Notch, BlackTrax, timecode, streaming protocols, capture cards, web control, scripting, and plugins, making it suitable for integration into complex live production pipelines.
Licensing is divided into Lite, Pro, and Demo. Lite is available as either a perpetual or time-based license, supports up to 4K output, 1 player, and up to 3 layers, making it suitable for basic projects. Pro also supports perpetual or time-based licensing and is licensed by 4K pixel blocks. It unlocks unlimited outputs, players, and layers, as well as the real-time graphics engine, tracking, plugins, and advanced automation. Demo is a 90-day trial that includes Pro features, has no watermark below 1K, and is for personal or learning use only. Specific pricing is not publicly listed, so you need to contact sales; budget transparency is therefore limited.
The main advantages are its comprehensive capabilities for professional immersive projects, especially automatic calibration, multi-projector blending, ultra-high-resolution playback, and real-time engine integration. Its client-server architecture allows remote control via PC, laptop, or phone, which is helpful for on-site operations. The limitations are that it is highly hardware-dependent, and feature availability is affected by the chosen hardware configuration. The system requires Windows 10 or Ubuntu 22.04 LTS, with a GPU supporting OpenGL 4.6. DRM is available only via USB dongle. Lite has clear limitations, while Pro pricing requires a quote.
Screenberry is better suited to planetariums, dome cinemas, exhibition integrators, stage visual teams, interactive installation teams, and virtual production studios. It is not a good fit for individual creators who only work on graphic design, UI, or lightweight video editing. The main materials do not disclose access conditions or payment methods for users in China. For actual procurement, it is recommended to contact sales to confirm network availability, license delivery, hardware compatibility, and payment options. If network access or procurement procedures are restricted, consider evaluating media server solutions provided by local exhibition and display integrators.
β This review is compiled from public sources and does not constitute a purchase recommendation. Verify all facts on the vendor's official site. Verify on screenberry.com official site.
screenberry.com is an United States Design & Creative provider. TG4G tracks its product information, an overall rating of 7.0/10, and a China-accessibility score of Workable. Click "Visit Official Site" to reach screenberry.com directly.